2025 (Current Year) Faculty Courses Liberal arts and basic science courses Teacher education courses
Exercise of Designing Gaming Instructional Materials
- Academic unit or major
- Teacher education courses
- Instructor(s)
- Kentaro Nagahara
- Class Format
- Exercise (Face-to-face)
- Media-enhanced courses
- -
- Day of week/Period
(Classrooms) - Intensive
- Class
- -
- Course Code
- LAT.A407
- Number of credits
- 010
- Course offered
- 2025
- Offered quarter
- 2Q
- Syllabus updated
- Mar 19, 2025
- Language
- Japanese
Syllabus
Course overview and goals
The aim of this course is to learn about the teaching material development model necessary for the development of gaming teaching materials for educational practice research, as well as the methods of teaching material analysis, learner analysis, and feedback used within this model.
Course description and aims
Students are required to achieve following objectives:
1) Understand differences in purposes and effects between educational use of games and gaming instructional materials, and can explain ethical issues in this field.
2) Memorize the important keywords related to simulation & gaming and experiential learning, and can explain their meanings and differences among related keywords while referring examples and cases.
3) Can apply various design models, principles, and methods for developing gaming instructional materials to a case.
Keywords
Simulation and gaming, Gaming instructional materials, GBS theory
Competencies
- Specialist skills
- Intercultural skills
- Communication skills
- Critical thinking skills
- Practical and/or problem-solving skills
Class flow
As this course is set up as a practical training course, it basically consists of a series of lectures and practical training. The class will be conducted using slides and a whiteboard, so please bring writing materials and a notebook. It would also be good to have a PC if possible. In addition, please prepare tools for simple crafts as necessary.
Course schedule/Objectives
Course schedule | Objectives | |
---|---|---|
Class 1 | [June 24th, 5th-8th periods] Computer-aided learning and educational support | Reflection and preparation for next class. |
Class 2 | [July 1st, 3rd-8th periods] Educational use of gamification and design of gaming teaching materials | Reflection and preparation for next class. |
Class 3 | [July 8th, 5th-8th periods] Practical Application and Evaluation of Gaming Teaching Materials | Review and evaluation of gaming instructional materials |
Study advice (preparation and review)
Textbook(s)
Materials will be provided as needed.
Reference books, course materials, etc.
・Fujimoto, T., and Morita, Y. (eds.) (2017) “Educational Technology Selection II, Vol. 3: Games and Education/Learning”, Minerva Shobo (in Japanese)
・Greenblat, C.S. (1988) Designing Games and Simulations: An Illustrated Handbook,SAGE Publications, Inc.: London
・Kikkawa, T., Sugiura, J., and Yamori, K. (2009) Cross Road Next: Learning Risk Communication by Games 2.Nakanishiya Publication: Kyoto. (in Japanese)
・Schank,R.C., Berman,T.R., & Macpherson, K.A. (1999). Learning by Doing. In C. M.,Reigeluth, Instructional- Design Theories and Models: A New Paradigm of Instructional Theory (Volume II) (pp. 161-181), Mahwah, NJ: Lawrence Erlbaum
・Gredler, M.E. (2004) Games and Simulations and Their Relationships to Learning. in D.H. Jonassen (Ed.) Handbook of Research on Educational Communications and Technology (2nd. ed.), 571-582, LEA: London
・Matsuda, T. (2012) Design Principles and Ethical Issues of Gaming Instructional Materials: Unifying the Views of Educational Technology and Simulation and Gaming. Studies of Simulation and Gaming, 22-Special Issue, 16-24.
Evaluation methods and criteria
It is assumed that 70% of the grade will be based on class participation and 30% on the evaluation of the gaming materials created.
Related courses
- SHS.D445 : Instructional-Design Theories and Models
Prerequisites
There are no particular requirements, but it would be good if you had some academic interest or interest in educational technology, or in school education at the secondary or higher education level.
Other
The schedule is irregular due to intensive lectures. Please check the class schedule in this syllabus carefully.