2024 Faculty Courses School of Environment and Society Department of Social and Human Sciences Graduate major in Social and Human Sciences
Exercise of Practical Research on Educationl Technology F
- Academic unit or major
- Graduate major in Social and Human Sciences
- Instructor(s)
- Toshiki Matsuda / Masao Murota / Kentaro Nagahara
- Class Format
- Exercise (Face-to-face)
- Media-enhanced courses
- -
- Day of week/Period
(Classrooms) - Intensive
- Class
- -
- Course Code
- SHS.D465
- Number of credits
- 010
- Course offered
- 2024
- Offered quarter
- 3-4Q
- Syllabus updated
- Mar 14, 2025
- Language
- Japanese
Syllabus
Course overview and goals
- Performing problem-analysis, making a research plan, designing a lesson, developing an instructional material or tool, performing formative evaluation before a lesson, conducting a trial lesson, analizing its effect, writing a paper, performing a presentation, and reviewing these activities.
- Building on gaming instructional materials developed in "Exercise of Designing Gaming Instructional Materials" and "Educational Media and Design A & B", students will learn about the methodology of practical research on educational technology through the process of actually evaluating developed instructional materials and writing research paper.
Course description and aims
Students are required to achieve following objectives:
- Master the methods of practical researches on education, analysis of educational effects, and writing academic papers.
- This course focuses on the devices to emphasize the value of the research, such as clarifying originality and heightening general-purpose properties.
Keywords
Practical research in education, lesson study, learning science, qualitative approach, lesson Assessment, learning effect, e-portfolio, research ethics
Competencies
- Specialist skills
- Intercultural skills
- Communication skills
- Critical thinking skills
- Practical and/or problem-solving skills
Class flow
This lesson is offered as intensive lectures and the activities shown in the lesson plan are conducted in consultation with each student.
Course schedule/Objectives
Course schedule | Objectives | |
---|---|---|
Class 1 | (1)Overview of practical research on education and review and case analysis of practical research of education / (2) Make a research plan / (3) How to write research paper: Introduction and purpose / (4) How to write research paper: Explanation of the developed instructional material or tool / Issues anticipated in a research and devices to avoid them (5) Method of data collection and analysis / (6) How to write research paper: Trial lesson, result, and discussion / (7) Review of the oral presentation at a conference | Make a presentation file and a research paper, Tasks on the e-portfolio system |
Study advice (preparation and review)
To enhance effective learning, students are encouraged to spend approximately 100 minutes preparing for class and another 100 minutes reviewing class content afterwards (including assignments) for each class.
They should do so by referring to textbooks and other course material.
Textbook(s)
http://www.et.hum.titech.ac.jp/~matsuda/ETresearch/
Reference books, course materials, etc.
・Matsuda, T. (2015). An E-portfolio for Cultivating Ability to Perform Educational Technology Research, Technical Report of Japan Society for Educational Technology, JSET15 (1), 1–8.
・Matsuda, T. (2015). An E-portfolio System to Promote Development of Gaming Instructional Materials for Cultivating Students’ Problem-solving Abilities., In Proceedings of World Conference on E-Learning, Chesapeake, VA: AACE, Vol. 2015, No. 1, pp. 961-968.
Evaluation methods and criteria
・Students will be assessed based on the presentation and submitted paper to a conference on educational technology but it should be different from own thesis paper.
・Student are required to be certified his/her research plan before taking this course.
Related courses
- SHS.D445 : Instructional-Design Theories and Models
- LAT.A407 : Exercise of Designing Gaming Instructional Materials
- SHS.M445 : Educational Media and Design A
- SHS.M446 : Educational Media and Design B
Prerequisites
・Students who took either "Instructional-Design Theories and Models+Exercise of Designing Gaming Instructional Materials” or "Educational Media and Design A & B" can take this course.
・Students are required to send an application e-mail that includes ID, name, major program, and e-mail address to following contact address after taking above prerequiesites courses.
Contact information (e-mail and phone) Notice : Please replace from ”[at]” to ”@”(half-width character).
Please check the e-mail address in the Web-page of the instructors
Office hours
Please send an e-mail for appointment.