2021 Faculty Courses Liberal arts and basic science courses Breadth courses
Cultivating the Power of Execution by Go Game
- Academic unit or major
- Breadth courses
- Instructor(s)
- Kenji Amaya / Sachiko Hara / Hirofumi Ohashi
- Class Format
- Lecture/Exercise
- Media-enhanced courses
- -
- Day of week/Period
(Classrooms) - 5-6 Wed (H114)
- Class
- -
- Course Code
- LAW.X202
- Number of credits
- 110
- Course offered
- 2021
- Offered quarter
- 3-4Q
- Syllabus updated
- Jul 10, 2025
- Language
- Japanese
Syllabus
Course overview and goals
[Course description]
Professional Go player begins with the explanation of the rules of Go to students who don’t know Go.
Aim at not only the experience level but also the game on 19×19 board.
Explain the history and art of Go.
[aims]
Learn ability of independent ideas, logical thinking and power for executing ideas.
Course description and aims
Through Go the students will be able to:
1) Develop an understanding of the traditional Japanese culture.
2) Master the global communication.
3) Learn ability of independent ideas, logical thinking, broad viewpoint and finally power for challenging the unsolved problems.
Student learning outcomes
実務経験と講義内容との関連 (又は実践的教育内容)
lecture by Ms. Hara and Mr. Ohashi, professional Igo players, from Nihon Ki-in.
Keywords
Go, Global Communication, Ability of Independent Ideas, Logical Thinking, Broad Viewpoint, Making Decision, Power for Executing Ideas, Brain Science
Competencies
- Specialist skills
- Intercultural skills
- Communication skills
- Critical thinking skills
- Practical and/or problem-solving skills
Class flow
1) At the beginning of each class, solutions to exercise problems assigned during the previous class are reviewed.
2) Students practice games.
3) Towards the end of class, students are given exercise problems related to what is taught on that day to solve.
Course schedule/Objectives
Course schedule | Objectives | |
---|---|---|
Class 1 | Guidance |
- Introduce the history of Go. |
Class 2 | Basic Rules ① |
Stone capturing game |
Class 3 | Basic Rules ② |
Practice the game |
Class 4 | Elementary Techniques ① |
Practice the game |
Class 5 | Elementary Techniques ② |
Practice the game |
Class 6 | Elementary Techniques ③ |
Practice the game |
Class 7 | Elementary Techniques ④ |
Practice the game |
Class 8 | Mathematical Study of Go, Life and Death Problems |
Practice the game (shorten) |
Class 9 | Practice on 13 ×13 Board ① |
Practice the game |
Class 10 | Practice on 13 ×13 Board ② |
Practice the game |
Class 11 | International Spread of Go and Pair Go |
Practice the game of Pair Go
|
Class 12 | Practice on 19 ×19 Board |
Practice the game (60 minutes, Uchikake) |
Class 13 | Go and AI / Nine Stone Handicap Game with Lecturers |
Practice the game |
Class 14 | Short Test / Answer and Explanation |
Short Test |
Study advice (preparation and review)
Textbook(s)
None required
Reference books, course materials, etc.
None required
Evaluation methods and criteria
Students’ course scores are based on attendance and short tests.
Related courses
- None
Prerequisites
We make class capacity (40 students) since the class goes with practice. On the first day (guidance) the applicants are requested to submit the questionnaire (experience of Go, reason for taking the class and so on) and then class members are decided.
Other
Go is currently enjoyed by more than 45 million people in 150 countries in the world.
Go is an attractive and effective means to enable us to communicate with people from all over the world without languages, and is also called “hand communication”.
Let’s master the power of global communication through this course.