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2020 Faculty Courses School of Engineering Undergraduate major in Industrial Engineering and Economics

Experimental Economics

Academic unit or major
Undergraduate major in Industrial Engineering and Economics
Instructor(s)
Takehiko Yamato / Tomoya Kazumura
Class Format
Lecture/Exercise (Zoom)
Media-enhanced courses
-
Day of week/Period
(Classrooms)
7-8 Mon (W935) / 7-8 Thu (W935)
Class
-
Course Code
IEE.B206
Number of credits
110
Course offered
2020
Offered quarter
4Q
Syllabus updated
Jul 10, 2025
Language
Japanese

Syllabus

Course overview and goals

Outline:
In this course, we lecture on experimental methods of testing economic theoretical predictions. The course is divided into three main topics: "Market," "Game," and "Mechanism Design." For each topic, we begin with an experiment followed by an explanation of the economic theoretical predictions in the experiment. Finally, each group of students is asked to analyze the experimental data and give a presentation of the analysis.

Aim:
In economics, in order to analyze several economic phenomena, a human being is assumed to be a "homo economicus" that is rational and selfish. However, human beings in reality may not be so rational or selfish as is typically assumed. For example, some people may envy the wealthy, while some may feel sympathy towards those not as fortunate. On the other hand, a "homo economicus" is free of such feelings and cares only about his/her own interest.
Such difference between a "homo economicus" and a human being in reality may cause a big gap between theoretical predictions and economic phenomena in reality. Conducting economic experiments is crucial in grasping the extent of this gap. The purpose of this class is for students to develop the viewpoint of comparing the economic theory and reality through economic experiments.

Course description and aims

At the end of this course, students will be able to:
(1) Conduct an economic experiment by themselves.
(2) Analyze and interpret the experimental data.
(3) Compare the experimental results with the economic theoretical predictions.

Keywords

Economic Experiment, Market, Equilibrium, Behavioral Game Theory, Mechanism Design

Competencies

  • Specialist skills
  • Intercultural skills
  • Communication skills
  • Critical thinking skills
  • Practical and/or problem-solving skills

Class flow

The course is divided into three main topics: "Market," "Game," and "Mechanism Design." For each topic, we begin with an experiment followed by an explanation of the economic theoretical predictions in the experiment. Finally, each group of students is asked to analyze the experimental data and give a presentation of the analysis. Students must attend the first class to determine the group assignments.

Course schedule/Objectives

Course schedule Objectives
Class 1

Market (1) Market Experiment

Explain how to conduct a market experiment

Class 2

Market (2) Market Equilibrium (Theory)

Explain the theory of a market equilibrium

Class 3

Market (3) Stability of Market Equilibria (Theory)

Explain the theory of the stability of market equilibria

Class 4

Market (4) Exercise

Solve the exercises on the theory of a market equilibrium

Class 5

Market (5) Feedback on the Market Experiment

Analyze the data on the market experiment

Class 6

Behavioral Game Theory (1) Game Experiment

Explain how to conduct a game experiment

Class 7

Behavioral Game Theory (2) Inequality Aversion (Theory)

Explain the theory of inequality aversion

Class 8

Behavioral Game Theory (3) Reciprocity (Theory)

Explain the theory of reciprocity

Class 9

Behavioral Game Theory (4) Exercise

Solve the exercises on behavioral game theory

Class 10

Behavioral Game Theory (5) Feedback on the Game Experiment

Analyze the data on the game experiment

Class 11

Mechanism Design (1) Mechanism Experiment

Explain how to conduct a mechanism experiment

Class 12

Mechanism Design (2) Dominant Strategy Implementation (Theory)

Explain the theory of dominant strategy implementation

Class 13

Mechanism Design (3) Nash Implementation (Theory)

Explain the theory of Nash implementation

Class 14

Mechanism Design (4) Exercise. (5) Feedback on the Mechanism Experiment.

Solve the exercises on mechanism design. Analyze the data on the mechanism experiment.

Study advice (preparation and review)

To enhance effective learning, students are encouraged to spend approximately 100 minutes preparing for class and another 100 minutes reviewing class content afterwards (including assignments) for each class.
They should do so by referring to textbooks and other course material.

Textbook(s)

No textbook is set. All materials used in this class can be accessed using the OCW-i.

Reference books, course materials, etc.

All materials used in this class can be accessed using the OCW-i.

Evaluation methods and criteria

Students' knowledge of experimental economics will be assessed by homework, reports, and exams.

Related courses

  • IEE.B201 : Microeconomics I
  • IEE.B202 : Microeconomics II
  • IEE.B205 : Noncooperative Game Theory

Prerequisites

Students should be interested in experimental economics.